![]() The number of Zeds change depending on how many alive players there are when the wave starts. The Ammo boxes and Weapons that spawn throughout the map are now more rarely encountered, but not to a degree where they are extremely difficult to find. Killing Floor 2 has a really strong emphasis in a number of awareness types namely Map, Spatial, Team, Health and Running for your life. ![]() You don't have to cheat, just practice levelling 1 perk and mastering it 1 at a time. Unlike previous difficulties which scaled down the damage, the scaling is now set to 100%, meaning the player will receive full damage from their own explosions.Ĭertain Zeds have a tendency to dodge, roll, or perform other animations that usually messes with player's aim when up close. Because you have the level but you don't have the experience. Self inflicted damage (splash damage) is now considerably more noticeable as there is no decrease in the damage. The damage Zeds deal is increased, and now mostly sprint at player.īounty for killing Zeds is lower than that on Suicidal or below. Zeds have a slight health increase (except for Clots, Crawlers, Gorefasts, Stalkers and Bloats). "Hell on Earth" is the last out of the four difficulties currently available and so far the most difficult.
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